Error and exit handling
Cliffy throws a ValidationError for invalid options, arguments and environment
variables. ValidationErrors can also be thrown manually. By default, when a
ValidationError is thrown, cliffy prints the auto generated help and the error
message and calls Deno.exit(validationError.exitCode ?? 1) to exit the
program. This behaviour can be changed by calling
.throwErrors() or .noExit() or by adding an
error handler.
Throw errors
By default, cliffy prints the help text of the failed command together with the
error message and calls Deno.exit() when a ValidationError is thrown. All
other errors will be thrown by default. You can override this behaviour with the
.throwErrors() method to always throw errors.
No exit
The .noExit() method does the same as .throwErrors() but also prevents the
command from calling Deno.exit() for example when the help or version option
is called.
Error handler
Errors can be caught by simply wrapping the .parse() method into a try catch
block. But you can also register an error handler with the .error() method.
The error handler is inherited by all nested sub-commands, at any depth. Child
commands can override error handlers from ancestor commands, in which case the
handler closest to the failed command is executed. If the error handler doesn't
throw or call Deno.exit, the default error handler is executed.
The first argument of the error handler is the error, the second argument is the
instance of the failed command, and the third argument is an ErrorContext
object. You can use the command instance to print the help text from this
command.
import { Command, ValidationError } from "@cliffy/command";
await new Command()
.error((error, cmd) => {
if (error instanceof ValidationError) {
cmd.showHelp();
}
console.error(error);
Deno.exit(error instanceof ValidationError ? error.exitCode : 1);
})
.action(() => {
throw new ValidationError("validation error message.");
})
.parse();
ErrorContext
The ErrorContext is the third argument of the error handler and contains the
options and arguments that were parsed at the time the error occurred. This is
useful when the error output should depend on the options the user passed — for
example a global --verbose flag that switches between a slim and a detailed
error message.
import { Command, ValidationError } from "@cliffy/command";
await new Command()
.globalOption("-v, --verbose", "Enable verbose error output.")
.error((error, cmd, ctx) => {
if (error instanceof ValidationError) {
cmd.showHelp();
console.error(`\nerror: ${error.message}`);
} else if (ctx.options.verbose) {
// Detailed output: full stack trace when --verbose was passed.
console.error(error);
} else {
// Slim output: just the message.
console.error(`error: ${error.message}`);
}
Deno.exit(error instanceof ValidationError ? error.exitCode : 1);
})
.command("run <script:string>", "Run a script.")
.action((_, script) => {
throw new Error(`Script not found: ${script}`);
})
.parse();
$ deno run example.ts run missing.ts
error: Script not found: missing.ts
$ deno run example.ts --verbose run missing.ts
Error: Script not found: missing.ts
at ...
Runtime errors
This example will catch only runtime errors.
import { Command } from "@cliffy/command";
const cmd = new Command()
.option("-p, --pizza-type <type>", "Flavour of pizza.")
.action(() => {
throw new Error("Some error happened.");
});
try {
await cmd.parse();
} catch (error) {
console.error("[CUSTOM_ERROR]", error);
Deno.exit(1);
}
$ deno run https://cliffy.io/examples/v1.2.1/command/general_error_handling.ts -t
Unknown option "-t". Did you mean option "-h"?
$ deno run https://cliffy.io/examples/v1.2.1/command/general_error_handling.ts
[CUSTOM_ERROR] Some error happened.
Validation errors
This example will catch all errors. You can differentiate between runtime and
validation errors by checking if the error is an instance of
ValidationError. The validation error has a exitCode property that should be
used to exit the program. It also provides a cmd property which references the
failed command.
import { Command, ValidationError } from "@cliffy/command";
const cmd = new Command()
.throwErrors() // <-- throw also validation errors.
.option("-p, --pizza-type <type>", "Flavour of pizza.")
.action(() => {
throw new Error("Some error happened.");
});
try {
await cmd.parse();
} catch (error) {
if (error instanceof ValidationError) {
error.cmd?.showHelp();
console.error("Usage error: %s", error.message);
Deno.exit(error.exitCode);
} else {
console.error("Runtime error: %s", error);
Deno.exit(1);
}
}
$ deno run https://cliffy.io/examples/v1.2.1/command/validation_error_handling.ts -t
Usage error: Unknown option "-t". Did you mean option "-h"?
Custom validation errors
You can throw custom validation errors by throwing an instance of
ValidationError. Optionally you can define the exit code that should be used
when Deno.exit() is called after displaying the auto generated help and the
error message.
import { Command, ValidationError } from "@cliffy/command";
await new Command()
.option("-c, --color <name:string>", "Choose a color.")
.action(({ color }) => {
if (color === "black") {
throw new ValidationError("Black is not supported.", { exitCode: 1 });
}
})
.parse();
Throw errors outside the command context
The .throw() method can be used to throw errors outside the command context so
you have the same behaviour as when you throw an error for example within an
action handler or a type.
import { Command, ValidationError } from "@cliffy/command";
const { options, cmd } = await new Command()
.error((_error, _cmd) => {
console.error("error handler...");
// Throw or call Deno.exit() to disable the default error handler.
// throw _error;
// Deno.exit(_error instanceof ValidationError ? _error.exitCode : 1);
})
.option("-r, --runtime-error", "Triggers a runtime error.")
.option("-v, --validation-error", "Triggers a validation error.")
.parse();
if (options.validationError) {
cmd.throw(new ValidationError("validation error message."));
}
if (options.runtimeError) {
cmd.throw(new Error("runtime error message."));
}
$ deno run https://cliffy.io/examples/v1.2.1/command/throw.ts --runtime-error
error handler...
error: Uncaught Error: runtime error message.
cmd.throw(new Error("runtime error message."));
^
at examples/command/throw.ts:21:13
$ deno run https://cliffy.io/examples/v1.2.1/command/throw.ts --validation-error
error handler...
Usage: COMMAND
Options:
-h, --help - Show this help.
-r, --runtime-error - Triggers a runtime error.
-v, --validation-error - Triggers a validation error.
error: validation error message.